Gladstone’s Games To Go

Verbal Volleys, Coin Contests, Dot Duels, and Other Games for Boredom-Free Days

About the Book

No cards, no dice, no spinners-no board! Join the fun as you learn to play more than 50 of the best word games, puzzle games, coin games, and more. Gladstone’s Games to Go can be enjoyed with just a pencil, paper, and some commonly found objects (coins usually do the trick). Old classics like Battleship and Connect Four have been updated for more challenging play, while newer games like Doublet Racing and Initialist will test the skills of even the most experienced gamers.

Whether you’re on a transcontinental plane ride, waiting for a movie to start, lounging on a beach, or sitting with friends in the coffeehouse, you’re guaranteed to find the cure for boredom in these pages. Start playing today!

JIM GLADSTONE is the author of the award-winning novel The Big Book of Misunderstanding. His writing has also appeared in the New York Times Book Review, Billboard, and the Chicago Tribune. He lives in Philadelphia. Visit him on the Web at

About the Author

Product Details

  • Paperback ISBN: 9781931686969
  • Dimensions: 4 3/4 x 8 3/4
  • Page Count: 144
  • Release Date: May 1, 2004